Current Maps Being Played

Coop 01

Current Number Of Bots 8

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Current Map: Ministry, Version:
Programmed By: NWI
Last Round: F
Destroy Cache Points: A-B-E
Last Updated:


Insurgency Default Map, set around a palace building with several outside and underground routes running alongside it. Unlike other Insurgency maps, the layout of Ministry is quite symmetrical, even with the objectives placed in the very central parts of the map, accessible by both teams in short amount of time. Its symmetrical layout makes the map popular for Skirmish and Firefight. In the center of the map, there is a lobby area, with a elevated deck overlooking the entire lobby, thus making the deck a key point of control.

Coop 02

Current Number Of Bots 0

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Current Map: Vienna Calling City, Version: B1
Programmed By: R-C-MAN
Last Round: H
Destroy Cache Points: None
Last Updated: 2018-01-29


This is another Left for Dead map.

Coop 03

Current Number Of Bots 0

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Current Map: Vienna Calling City, Version: B1
Programmed By: R-C-MAN
Last Round: H
Destroy Cache Points: None
Last Updated: 2018-01-29


This is another Left for Dead map.

Coop 04

Current Number Of Bots 0

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Current Map: Ministry, Version:
Programmed By: NWI
Last Round: F
Destroy Cache Points: A-B-E
Last Updated:


Insurgency Default Map, set around a palace building with several outside and underground routes running alongside it. Unlike other Insurgency maps, the layout of Ministry is quite symmetrical, even with the objectives placed in the very central parts of the map, accessible by both teams in short amount of time. Its symmetrical layout makes the map popular for Skirmish and Firefight. In the center of the map, there is a lobby area, with a elevated deck overlooking the entire lobby, thus making the deck a key point of control.

Coop 05

Current Number Of Bots 0

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Current Map: Shell Shock, Version: 2
Programmed By: TOXINDUDE
Last Round: H
Destroy Cache Points: D
Last Updated: 2015-09-28


A fair sized multi point map with 8 checkpoints to capture. This map has been play tested a few times and works great. You can run it solo or with your friends either way have fun blasting your way from point to point. You never know where Insurgents will come from. We had a blast playing this map and we were quite pleased with its difficulty.

Coop 06

Current Number Of Bots 0

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Current Map: Tet, Version:
Programmed By: Chief-C
Last Round: G
Destroy Cache Points: None
Last Updated: 2016-03-20


The insurgents have chosen the Tet holiday to launch a major offensive. Take your squad and clear an urban area of all insurgent forces.

Coop 07

Current Number Of Bots 0

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Current Map: Tet, Version:
Programmed By: Chief-C
Last Round: G
Destroy Cache Points: None
Last Updated: 2016-03-20


The insurgents have chosen the Tet holiday to launch a major offensive. Take your squad and clear an urban area of all insurgent forces.

Coop 08

Current Number Of Bots 0

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Current Map: Game Day, Version: 1.4
Programmed By: Chief-C
Last Round: K
Destroy Cache Points: F-H
Last Updated: 2015-03-18


This is a coop (checkpoint mode) map. It consists of 9 capture points and 2 caches to destroy. Ive included some destructible environment. **update** Added additional capture point and fixed models

Coop 09

Current Number Of Bots 0

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Current Map: Game Day, Version: 1.4
Programmed By: Chief-C
Last Round: K
Destroy Cache Points: F-H
Last Updated: 2015-03-18


This is a coop (checkpoint mode) map. It consists of 9 capture points and 2 caches to destroy. Ive included some destructible environment. **update** Added additional capture point and fixed models

Coop 10

Current Number Of Bots 0

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Current Map: CS_Militia, Version: 1.1
Programmed By: UnKnown
Last Round: E
Destroy Cache Points: B-D
Last Updated: 2015-09-30


Counter Strike Militia COOP, Prevent Terrorists from bombing the safe. Team members must defuse any bombs that threaten targeted area.

Coop 11

Current Number Of Bots 0

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Current Map: Amber Spirits, Version: 1.1
Programmed By: Chief-C
Last Round: J
Destroy Cache Points: F
Last Updated: 2015-05-23


Insurgents have taken over a small coastal community. Take your team and clear the town of all Insurgent forces. Take some time to explore, there are numerous alternate paths to the objectives. You will have to capture 9 points and destroy 1 cache. ** beta 2 update** - Fixed texture problems - Reworked some bad decals - Changed skybox textureamberspirits.jpg

Coop 12

Current Number Of Bots 0

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Current Map: Revolt, Version:
Programmed By: NWI
Last Round: H
Destroy Cache Points: A-D-G
Last Updated:


Insurgency Default Map, Revolt is set in Somolia, as the name suggests, the map is set during a rebellion by the local population.

Coop 13

Current Number Of Bots 8

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Current Map: Ministry, Version:
Programmed By: NWI
Last Round: F
Destroy Cache Points: A-B-E
Last Updated:


Insurgency Default Map, set around a palace building with several outside and underground routes running alongside it. Unlike other Insurgency maps, the layout of Ministry is quite symmetrical, even with the objectives placed in the very central parts of the map, accessible by both teams in short amount of time. Its symmetrical layout makes the map popular for Skirmish and Firefight. In the center of the map, there is a lobby area, with a elevated deck overlooking the entire lobby, thus making the deck a key point of control.

Coop 14

Current Number Of Bots 0

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Current Map: Block Party, Version: V1.1
Programmed By: Chief-C
Last Round: J
Destroy Cache Points: D
Last Updated: 2015-05-21


You clear several buildings and a subway of insurgent forces. BETA 2 Changes: Added additional stairs in office building, added elevator to hotel, fixed a few texture problems, and fixed various environmental flaws. **Beta 3 updates** Fixed some bad textures Added additional structures at map start Added additional details Adjusted capture point A size Removed some doors and changed lights to reduce entdata

Coop 15

Current Number Of Bots 0

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Current Map: Tell, Version: 1
Programmed By: cincinnati
Last Round: H
Destroy Cache Points: NONE
Last Updated: 2014-10-31


This is a preliminary version of coop ripped directly from the push version of the map submitted for the contest. It was initially used to simply test the path through the map, and as such, there are no weapon cache objectives. You might also encounter some slightly disagreeable spawning.

Coop 16

Current Number Of Bots 0

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Current Map: Dusty Anguish, Version: 1.1
Programmed By: Chief-C
Last Round: H
Destroy Cache Points: NONE
Last Updated: 2014-11-05


Improved lighting/texture detail - Added two capture points - Added new models - Added environmental “weathering” - Fixed hole in map - Packaged txt and nav file into bsp The txt and nav files are packaged into the bsp. To run the map, copy the .bsp file to your insurgency/maps directory, then type “map map’s name checkpoint”.

Coop 17

Current Number Of Bots 0

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Current Map: Heights, Version:
Programmed By: NWI
Last Round: I
Destroy Cache Points: C-H
Last Updated:


Insurgency Default Map, Heights is based in the mountains of Afghanistan, hence the snowy environment. A river runs through the map, with buildings on either side and bridges that run across it.